
Feng Schui
Minmatar Republic Military School
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Posted - 2006.11.18 19:49:00 -
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Here is how I... hope, this technology will be:
1) WASD movement, right clickage for activating objects (doors, computer monitors)
2) Third person views with a "camera drone" that constantly follows you
3) "Station Cloning" skills, req: Science 3. Allows cloning into a "Station" clone. No limit to how often you can "Clone jump" from the station clone to the pod clone. The clone itself is disposable, per se.. meaning, you can't Clone jump to another station's Station clone.
4) A "Movie" theater of sorts.. you jack in, and can watch Eve-TV? Eve-based machima's? The Amarr dictator getting executed? Pay-per-view of course! (these "movies" would need to be client based, to prevent server side lag)
5) Bars... sitting on stool's at the bar, or sitting in seats at the tables
6) Futuristic versions of chess, billiards, darts
7) The ideas of literal corporate offices would be pretty sweet as well (Make it so that the layout of your "office" is customizable, you can buy furnitor(sp?) and what not out of corp funds
8) The ability for individuals to "rent" apartments, same as above with the furnitior? furniter? gdmit...
9) Mini-professions for station combat:
a) Assassination, rank 25 skill, req: a ton of crap. Gives you the "chance" of killing someone in a high sec station. Each skill is 24% increase in chance.
Trying to assassinate someone is broken down into 2 RNG's... 1) Do you get the kill, yes or no. 2) Do you get caught? yes or no.
If you do not get the kill, and get caught, you are confined to the brig for 15 minutes and get fined ($25k isk)
If you get the kill, and get caught, the Sentry drones kill you, you are fined ($1.5 million isk), and loose sec status.
If you do not get the kill, and do not get caught, then your target can report you.. you have 15 minutes to avoid sentry drones / people in the corp / alliance (same as stealing a can.. but if you come close to sentries, they kill confine to brig, and you get fined.
If you get the kill, and are not caught, you get away scott-free (but the corp / alliance have kill-rights on you)
b) Small weaponry (1st level: fist fighting, 2nd level: knife fighting, 3rd level: handguns, 4th level: dual-handguns, 5th level: Personal sentries).
The pre-reqs would be.. odd for this.
Level 1: No pre-req Level 2: Gunnery 1 OR Launcher 1 Level 3: Gunnery 3 OR Launcher 3 Level 4: Gunnery 5 OR Launcher 5 Level 5: (Gunnery 5 OR Launcher 5) and Drone Interfacing 3
c) Salesman Relations: 5% decrease in the price of goods / services
Etc.. on the skills.
Now.. lets talk game engine:
Are you guys (dev's at CCP) working on a new, propietary(sp?) game engine? May I suggest either Havok's or NetImmerse's game engine? (not sure how difficult it would be to implement a game engine within a game engine.
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